AI Insights · Timothy · October 2022
Top 5 Arcade Racing Apps Performance in Malta, Q3 2022
A detailed look at the performance of the top 5 arcade racing apps on a unified platform in Malta during Q3 2022, based on data from Sensor Tower.
Pocket Champs PVP Racing Games
Released by MADBOX from France, Pocket Champs PVP Racing Games showed a consistent increase in both revenue and downloads throughout Q3 2022. Weekly revenue started at $5 in mid-July and peaked at $229 in the week of August 15, before seeing a decline to $123 by the end of September. Downloads followed a similar pattern, beginning with just 5 in mid-July and reaching a peak of 304 in early August, eventually settling at 119 by the end of the quarter.
Need for Speed No Limits
From Electronic Arts, Need for Speed No Limits experienced fluctuating revenue and download rates. Weekly revenue peaked at $285 in early August but dropped to as low as $9 in mid-September, before ending the quarter at $22. Downloads were more stable, ranging from 38 in late June to a peak of 80 in mid-September, and ending the quarter at 42.
CarX Drift Racing 2
Published by CarX Technologies from Russia, CarX Drift Racing 2 saw moderate fluctuations in performance. Weekly revenue started at $31 at the end of June, peaked at $94 in early August, and concluded the quarter at $81. Weekly downloads varied, starting at 34 in late June, peaking at 49 in late September, and ending the quarter with a similar figure.
Asphalt Legends Unite
Gameloft's Asphalt Legends Unite showed a varied performance in Q3 2022. Weekly revenue peaked at $78 in late August but experienced a low of $12 in early September, finishing the quarter at $35. Downloads were more consistent, starting at 46 in late June, peaking at 93 in late September, and rounding out the quarter at the same figure.
Asphalt 8: Airborne
Another title from Gameloft, Asphalt 8: Airborne, displayed steady performance in both revenue and downloads. Weekly revenue started at $13 at the end of June, reached a peak of $38 in early August, and ended the quarter at $11. Downloads began at 72 in late June, peaked at 93 in late August, and concluded the quarter at 49.
For more insights and detailed data, visit Sensor Tower.